yappy
家でやる気満々である。
#include "colors.inc" #include "textures.inc" #include "metals.inc" camera { location <20, 50, -50> look_at <0, 0, 0> angle 30 } light_source { <1, 1, -1> * 50 color White } plane { y, -12 pigment { checker color Gray70 color White } } // body /* box { <-10, -1, -10>, <10, 1, 10> pigment { White } finish { Dull } } */ // display box { <-9, -7, -0.3>, <9, 7, 0> pigment { Black } } difference { box { <-10, -8, -0.5>, <10, 8, 0.5> texture { T_Silver_5A } } box { <-9, -7, -2>, <9, 7, 0> pigment { White } texture { T_Silver_1A } } } // keyboard /* #declare KeyCount = 0; #while (KeyCount < 10) intersection { box { <-10, 0, -10>, <10, 2.5, 10> pigment { White } finish { Dull } } #local cyl = cylinder { <-11, 0, 0>, <11, 0, 0>, 10 pigment { White } finish { Dull } scale 0.4 * y } cyl object { cyl rotate 90 * y } translate KeyCount * 20.5 * x } #declare KeyCount = KeyCount + 1; #end */ background { Blue }